AI Insights · Timothy · April 2022
Top Character Collection Games on Android in Peru: Q1 2022 Performance
In Q1 2022, character collection games like Free Fire: 7th Anniversary and Clash Royale showed varying trends in downloads, revenue, and active users in Peru. Here's a detailed breakdown.
In the first quarter of 2022, character collection games on the Android platform in Peru demonstrated diverse performance trends. Below is a detailed analysis of the top 5 games based on data from Sensor Tower.
Free Fire: 7th Anniversary, published by Garena International I, showed consistent growth in both revenue and active users. Weekly revenue started at approximately $49K and peaked at around $54K towards the end of March. Weekly downloads fluctuated, starting at 103K and ending at around 62K. Active users saw a decrease from 3.3M at the beginning to about 2.6M by the end of the quarter.
Clash Royale by Supercell experienced varied revenue trends. The highest weekly revenue was around $26K in early February, while the lowest was approximately $10K in late January. Weekly downloads started strong at 61K, peaking at 68K in early January, but later declined to about 47K by the end of March. Active users remained fairly stable, fluctuating between 1.7M and 1.9M throughout the quarter.
Subway Surfers from SYBO Games saw modest revenue, with earnings ranging from $68 to $176 weekly. Downloads showed a positive trend, increasing from 34K at the start to around 35K-42K weekly. Active users also showed growth, starting at 265K and peaking at 289K in early March before stabilizing around 269K by the end of the quarter.
Merge Master: Dinosaur Monster by Homa, despite being a new release in January 2022, quickly gained traction. Weekly downloads surged from 844 in late January to a peak of 72K by mid-February, then gradually decreased to 37K by the end of March. Active users followed a similar pattern, starting from 736 and peaking at 100K in late February before settling around 66K.
Lords Mobile: Last Rise of Qin by IGG.COM displayed a steady performance. Weekly revenue ranged from approximately $7K to $11K. Downloads began at 31K, peaking at 35K in early January, and later saw a decline to about 23K. Active users remained relatively stable, fluctuating between 72K and 83K throughout the quarter.
For more detailed insights and data, visit Sensor Tower. The performance of these games highlights the dynamic nature of the mobile gaming market in Peru.